![]() Hypnotorious is The Jackbox Party Pack 10's most complex game, but also one of its most fun. Fun gimmicks like timeline imposters add to the enjoyment and make this game a potential family staple. Time Jinx is straightforward but shows that classic trivia games still work. Some rounds will give losing players a helping hand, but the hints they're given can also lead to some wildly wrong answers and some hearty chuckles. The first time I gave a response that was 37 years off from the actual answer, the room erupted in laughter. Outside of the host's dialogue, Time Jinx's laughs come from seeing just how off some players' guesses can get. There are some rounds that use multiple-choice, which reduces player scores by a flat percentage. Whoever gets closest gets the lowest score and, like in golf, the lowest score at the end of the game wins. ![]() Instead of a totally multiple-choice format, Time Jinx has players respond from a range of time-based answers. Jackbox Games loves its trivia, and Time Jinx is a novel take on the idea. ![]() The scoring system and the messages in Fixy Text can be enjoyable, but individual players need to take some extra steps for a good clean game and that sucks a lot of the fun out. The extension was more than eager to go in and turn my gibberish into something legible and that's just not fun. I am a Grammarly subscriber and use the Chrome extension regularly. Autocorrect on iOS and Android will run wild throughout the game, turning a chuckle-inducing typo fest into boring vanilla. The problem with Fixy Text comes in pesky technology. Votes are then taken for the best words with the author receiving points and co-authors also sharing points. The catch is that there's no backspace function, so it's possible to write over what other people are writing, creating a perfect batch of gobbledygook. The concept involves groups of people getting in and sending text message replies. Fixy Textįixy Text is an idea that sounded great on paper, but there are several things working against it. The less said about the tap-intensive final round, the better. The voting system could use some improvements since players can too often vote for their own designs. Some jokes just hit harder when written out in a specific font. Likewise, new fonts for the slogans take that idea a surprisingly long way. ![]() There's no real difference in designing tank tops and sweatshirts over standard tees, but the option is nice. 2's improvements are mainly cosmetic, which is perfectly fine. Drawing a makeshift car and mixing it with something like "I have no idea what I'm doing!" is good clean fun. Do the slogans necessarily have to fit the shirt? No, and that's a major source of the game's humor. It's an issue that feels almost impossible to solve, because how does one pitch a drawing game to those who can't draw? It's a conundrum, but Jackbox goes a long way to make the rest of the game enjoyable.įor those who can't call themselves artists, the real fun is in coming up with slogans, which then get mixed and matched with the various shirt designs. 2's main appeal comes in drawing whimsical shirt designs, but if you can't draw more than a stick figure, the fun feels limited. The biggest problem is, of course, it isn't nearly as fun for those who don't have a knack for drawing. Unfortunately, it still has a few fundamental issues. 2 has been refined to flow more smoothly. It was a breakout hit back then and Tee K.O. (last seen in The Jackbox Party Pack 3) to be the one for The Jackbox Party 10. There's always a returnee among the Jackbox Party Packs, but few expected Tee K.O. The Jackbox Party Pack 10 is here, and while it's a celebration of the series to this point, it's a lot of new games and a potential peek into Jackbox's future. That's the prevailing thought with Jackbox Games, which is celebrating a full decade of Jackbox fun.
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